Characters and Enemies

Characters and Enemies
Player - The player character will be a single model with different colors distinguishing players in multiplayer games. Further distinctions between characters will be built on as attachments to the basic character either before the game begins or as items that equip themselves in game when found.

Bears - Early on bear enemies will be slow and physically imposing creatures. Later stages may have different bear types. Bears will be the same model with variations of texture and size. More varied bear types may be added if time allows.

Radio Controlled Car - This takes the place of a character that is defeated in a multiplayer game, allowing players to continue to move around and effect the outcome of a game rather than simply waiting for the game to end.